

Jabbing them with a sharp stick is always a nice backup. So the question is always, do you stick with the weapons that you know and like, or should you branch out and level up a wide range of weapons, just so that you always have an option? Well, given that some of the arsenal were guns, and some of them blades, it made sense to me to have a few options, as I always found it tricky to find enough ammo for the vast numbers of bad guys that needed perforating. I believe that there were around seventy different weapons to be found, bought and utilised, and in a nice kind of an RPG style effect, using a weapon could level it up, making it more effective. Now, the main draw of the Shadow Warrior games has always been the absolutely over the top action, and SW2 certainly didn’t disappoint in this respect. And yes, it does get stranger from there on out, don’t you worry. Starting with the story, Lo Wang, our protagonist, is a somewhat disrespectful warrior, prone to speaking first and thinking, well, never! He is something of a hired gun for the Yakuza, and as such is given missions to go on and objectives to achieve these usually lead him into a lot more trouble than he may have expected.Īt the start of the game, the story is that we have to rescue the daughter of the Yakuza boss, but due to various reasons that are too long winded to go into but make perfect sense when you are playing through it, Lo Wang ends up with the soul of the daughter – Kamiko – inhabiting his body, while her body, which has been mutated by the people in the Zilla labs, goes on the rampage.
